CGameActionModel

ManiaPlanet API


CGameActionModel

ID 0x2E008000
Instantiable

Inherits from MwFoundations::CMwNod

Methods

void LogParticleBlockModelIds()

Members

const UnnamedEnum ActionType

UnnamedEnum::Undefined
UnnamedEnum::Bullet
UnnamedEnum::Laser
UnnamedEnum::Static
UnnamedEnum::_Action_Move
UnnamedEnum::Shield

string ActionName

DataRef Icon

wstring Name

const wstring Description

UnnamedEnum InventoryItemClass

UnnamedEnum::Weapon
UnnamedEnum::Movement
UnnamedEnum::Consumable
UnnamedEnum::Armor

CPlugAnimFile@ Anim

bool IsAnimPartial

MwFastBuffer<CPlugCustomBulletModel@> Projectiles

MwFastBuffer<CPlugCustomBeamModel@> Beams

DataRef CrossHair

bool UseVehicleGuns

CPlugShieldModel@ ShieldModel

bool IsLockModeActive

CPlugScriptWithSettings@ Script

MwFastBuffer<CPlugBulletModel@> BulletModels_Nadeo

MwFastBuffer<CPlugBulletModel@> BulletModels

const uint ParticleBlockCount

const bool IsCustom

Inherited members CMwNod

string IdName

const MwId Id


Documentation from build 2019-11-19 18:50:52
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